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Exploring it's world and hitting that eureka moment is a blast. However that doesn't mean the game isn't fun. Completing some of them just comes down to blind luck. Some hints or clues as to what you are supposed to do in each world would have been pretty helpful. Some of the solutions can seem kind of random. Only one way will contribute to your overall objective. You can interact with the environments in a number of different ways. Completing the goals in order to progress to the end often just requires random experimentation. However I won't lie and tell you that the game's lack of direction isn't frustrating at times. Even then though you have to figure out how to complete your goals and that is also part of the fun.
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Once the overall objective becomes clear you can set goals for yourself and have more fun exploring the unique worlds the game has to offer. The thrill of discovery is actually a pretty big driving point on the experience. When it throws you into it's world(s) it does so without any explanation as to what your goals are or how you are supposed to complete them.
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When it throws you into it's world(s) it does so without any explanation as to what your goals are or how you are supposed It's a vague game.
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